![]() Signing contracts with airlines bring cash-flow and passengers to your airport which in term means opportunities for receiving different service fees, as well as passenger expenditures. Occasionally you will need to handle emergencies and delays due to bad weather or accidents in the area, all which will put your management skills to the test.Īirlines come in different sizes and have different requirements on your airport and the services you offer, you are responsible for not only planning the flight schedule but also for meeting and maintaining the needs. PassengersPassengers in Airport CEO all have their unique personalities, needs, a background story and most importantly a flight to catch (on time). Passengers are thoroughly simulated and their decisions, behaviors and opinions about your airport are affected by several factors. Passengers in Airport CEO, just as in real life, must wait in lines, check in, pass security and then entertain themselves until their flight is ready for boarding. ![]() Arriving passengers must find their way the baggage claim, get a hold of their bags and maybe pass a customs booth before getting on their airport transfer. ![]() Whether they’ll be able to actually catch their flight is up to you: Passengers might have a hard time finding their way around the airport so you build an information desk, passengers might get irritated because of the long security queue and waiting time so you extend its capacity, passengers might complain about the lack of fun things to do in the gate area so you build a duty-free shop or exclusive brand boutiques. EmployeesEmployees are those you rely on to keep your airport running. Just as passengers they are simulated individuals who have a mind of their own. Employees have a number of different roles and it is your job to make sure that your airport has the right and necessary work force at any time. From passenger service agents, janitors, ramp agents and mechanics, security officers to administrators and executives. The more you expand your airport’s capacity and services, the more versatile and skilled your employees have to be. i know why they have logging, but i would like to run ets2 without it.When employees interact with passengers, they’ll have to be skilled at managing people and stress resistant in order to avoid making mistakes or give bad customer service.įacilities and buildingsAirports are complex mega-structures with a lot of different buildings and facilities. No wonder some folks are having probs with them. I also wish they would give us an option to disable logging too, once we know our games cleanĮvery freakin' toll gate gets spammed to the log. It's a major pita and it's only going to get worse as cities get bigger and scenes get more detailed. Refuelling, sleeping or stopping the engine. I really wish they would get rid of it, or atleast make it so that it would only autosave when Or when there's a significant change in a road junction for example. It's still happening every ~five minutes. (I use to backup locally on an external drive, but a cloud option it's always welcome) Yeah, i thought SCS might have finally been doing away with the "autosave". Originally posted by illgib:I welcome the update, but for what i've read in the changelog it's only for the profile, but i don't understand if it sincronyze the saves too.Īnyway, how was that "they can't add cloud" thing? :P
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |